Flash Tutorial : Optimize Flash Content Mobile Devices

Tutorial Flash has three parts include:

The part one cover the following subtitles:
Flash Player 10.1 “out of the box” optimization features.
Benchmarking and profiling your applications.

The second part will cover tips and tricks for developers in order to improve performance. It will include:
Architecting.
Manipulating swf Framerate for Optimization.
Reducing memory usage and avoiding memory leaks.
Updating screen once per frame.
Reducing complexity and decreasing nesting.
Avoiding expensive operations.
Decreasing execution time.
Avoiding initializing and reference to unused classes.
Setting redraw region to min.
Reducing swf file size.
Splitting applications into modules.
Reusing objects – Object pooling.
Working with external assets.

The third part will cover creating AIR Hello World, best practices, and utilizing mobile application programming interfaces (APIs) using Flash Professional and "Hero" (Flex 4.5).

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